scenery\h2teleporter\teleporter_base.scenery
scenery\radiosity_lights\green\green.light
scenery\h2teleporter\emitter.effect
scenery\h2teleporter\magic.particle
effects\point physics\vacuum particle.point_physics
scenery\h2teleporter\bitmaps\magic.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
levels\b30\shaders\metal strips decorative circle.shader_environment
levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_base_blue.scenery
scenery\radiosity_lights\blue\blue.light
scenery\h2teleporter\blueparticles.effect
scenery\h2teleporter\blueparticles.particle
effects\point physics\vacuum particle.point_physics
teleporter\blue particles.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
levels\b30\shaders\metal strips decorative circle.shader_environment
levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_base_cyan.scenery
scenery\radiosity_lights\cyan\cyan.light
scenery\h2teleporter\cyanparticles.effect
scenery\h2teleporter\cyanparticles.particle
effects\point physics\vacuum particle.point_physics
teleporter\cyan particles.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
levels\b30\shaders\metal strips decorative circle.shader_environment
levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_base_pink.scenery
scenery\radiosity_lights\pink\pink.light
scenery\h2teleporter\pinkparticles.effect
scenery\h2teleporter\pinkparticles.particle
effects\point physics\vacuum particle.point_physics
teleporter\pink particles.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
levels\b30\shaders\metal strips decorative circle.shader_environment
levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_base_purple.scenery
scenery\radiosity_lights\purple\purple.light
scenery\h2teleporter\purpleparticles.effect
scenery\h2teleporter\purpleparticles.particle
effects\point physics\vacuum particle.point_physics
teleporter\purple particles.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
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levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_base_red.scenery
scenery\radiosity_lights\red\red3.light
scenery\h2teleporter\redparticles.effect
scenery\h2teleporter\redparticles.particle
effects\point physics\vacuum particle.point_physics
teleporter\red particles.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
levels\b30\shaders\metal strips decorative circle.shader_environment
levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_base_white.scenery
scenery\radiosity_lights\white\white.light
scenery\h2teleporter\whiteparticles.effect
scenery\h2teleporter\whiteparticles.particle
effects\point physics\vacuum particle.point_physics
teleporter\white particles.bitmap
scenery\h2teleporter_base\h2teleporter_base.gbxmodel
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levels\b30\bitmaps\cube map forerunner interiors.bitmap
levels\b30\bitmaps\metal strips decorative circle bump.bitmap
levels\b30\bitmaps\detail brushed metal.bitmap
levels\b30\bitmaps\metal strips decorative circle1.bitmap
scenery\h2teleporter\shaders\shiney metal dark.shader_model
vehicles\warthog\bitmaps\reflection diffuse metal.bitmap
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
scenery\h2teleporter\shaders\emitter.shader_model
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\teleporter_entrance.scenery
scenery\h2teleporter\emittertop.effect
scenery\h2teleporter\magic.particle
effects\point physics\vacuum particle.point_physics
scenery\h2teleporter\bitmaps\magic.bitmap
scenery\h2teleporter\h2teleporter.model_animations
scenery\h2teleporter\h2teleporter.gbxmodel
scenery\h2teleporter\shaders\emitter.shader_model
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levels\b30\bitmaps\detail brushed metal.bitmap
scenery\h2teleporter\bitmaps\emitter_multi.bitmap
scenery\h2teleporter\bitmaps\emitter.bitmap
scenery\h2teleporter\shaders\shiney metal.shader_model
characters\cyborg\bitmaps\detail corroded metal light.bitmap
scenery\h2teleporter\bitmaps\flat_metal_multi.bitmap
scenery\h2teleporter\bitmaps\scratched_metal.bitmap
xboxteleporter\xboxh2teleporter.shader_transparent_chicago
xboxteleporter\mask3.bitmap
xboxteleporter\maskxbox.bitmap
scenery\h2teleporter\teleporter_exit.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\mask.bitmap
scenery\h2teleporter\teleporter_exit_bluegreen.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_bluegreen.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_bluegreen.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask4.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\bluegreen.bitmap
scenery\h2teleporter\teleporter_exit_bluegreen2.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_bluegreen2.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_bluegreen2.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\bluegreen2.bitmap
scenery\h2teleporter\teleporter_exit_bluepink.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_bluepink.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_bluepink.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\bluepink2.bitmap
scenery\h2teleporter\teleporter_exit_firered.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_firered.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_firered.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask7.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\firered.bitmap
scenery\h2teleporter\teleporter_exit_lastone.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_lastone.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_lastone.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\lastone.bitmap
scenery\h2teleporter\teleporter_exit_magenta.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_magenta.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_magenta.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\magenta.bitmap
scenery\h2teleporter\teleporter_exit_orange.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_orange.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_orange.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask5.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\orange.bitmap
scenery\h2teleporter\teleporter_exit_orangepink.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_orangepink.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_orangepink.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\orangepink.bitmap
scenery\h2teleporter\teleporter_exit_originalremix.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_originalremix.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_originalremix.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask7.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\originalremix.bitmap
scenery\h2teleporter\teleporter_exit_purpleblaze.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_purpleblaze.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_purpleblaze.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask6.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\purpleblaze.bitmap
scenery\h2teleporter\teleporter_exit_rainbow-autochange.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_rainbow.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_rainbow.shader_transparent_chicago_extended
teleporter\whitemask.bitmap
teleporter\rainbowgradient.bitmap
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
teleporter\whitemask2.bitmap
scenery\h2teleporter\teleporter_exit_rainbow-type1.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_rainbow1.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_rainbow1.shader_transparent_chicago_extended
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scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\rainbow1.bitmap
scenery\h2teleporter\teleporter_exit_rainbow-type2.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_rainbow2.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_rainbow2.shader_transparent_chicago_extended
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scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\rainbow2.bitmap
scenery\h2teleporter\teleporter_exit_randomness2.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_random2.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_random2.shader_transparent_chicago_extended
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scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\random3.bitmap
scenery\h2teleporter\teleporter_exit_red.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_red.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_red.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\redmask.bitmap
scenery\h2teleporter\teleporter_exit_ultraviolet.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_ultraviolet.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_ultraviolet.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask5.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\ultraviolet.bitmap
scenery\h2teleporter\teleporter_exit_violet.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_violet.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_violet.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\violet.bitmap
scenery\h2teleporter\teleporter_exit_white.scenery
scenery\h2teleporter_exit\h2teleporter_exit.model_animations
scenery\h2teleporter_exit\h2teleporter_exit_white.gbxmodel
scenery\h2teleporter\shaders\mistify_your_mind_white.shader_transparent_chicago_extended
scenery\h2teleporter\mask3.bitmap
scenery\h2teleporter\bitmaps\mask6.bitmap
scenery\teleporter_shield\bitmaps\teleporter_shield_dust.bitmap
scenery\h2teleporter\bitmaps\whitemask.bitmap
